Shop displays

Been accumulating a lot of pictures from popping in to shops and looking at the displays so about time I unload some.
I do really like these new industrial sets, I imagine they must be great for Necromunda.
The Brimstone Peninsula
With our poster boys Sigmarines I mean Stormcast vs Khorne who both need a bit more publicity because it's not at the point this is getting a bit dull now.
Necromunda girl in the background.
New boxset has changed out Chaos for some new undead at least, still loads of stormcast though.
Battle for Cadropolis
This first load of pictures is from Warhammer World
Slaanesh tainted
Sisters of Khaine
Even if I don't always agree with aesthetics and marketing decisions, I can't deny Games Workshop make amazing models.
Me still doing a blog on their products speaks for that I assume.
This is all the attention Blood Bowl get. I should be happy they get a place in the display, but it felt a bit lacking in effort and it being so barren around it doesn't help.

This load is from a Games-Workshop store in Bristol.
This guy seems to be a favourite to put in the window facing the streets in GW stores.
I think I've heard it nicknamed "the Cabbage" on some podcasts.

A picture where you actually can see something else than the reflections.
I like it, very compact though.
Here are some pictures from the Nottingham store.
It had several Golden Demon entries on display.
Not sure if the pin is due to this one winning a prize or just that it was competing in Golden Demon.
Eidolon of Mathlann – Aspect of the Storm,
Street window display for soul wars.
Awesome Vampire conversion
Too big for going on the Blood Bowl pitch sadly.
Think the pipe diorama is meant to take place onboard one of the sky ships hence cotton clouds.
Nice wolf diorama.
I like these objective markers but don't really have a reason to buy them.
Even though it's tempting to buy them, I know they would only end up on the pile with all the other unpainted terrain.
Blue bird.
It's very alluring to start collecting cute nurglings but think I have to restrict myself to snotlings, at least until I start converting up a nurgle team. Probably will pick up the newly released team but only for the balls, coins, marker and to support the new release of blood bowl, but think I'll convert up the players myself.
Sigmarite marauder queen.
Diffrent angle.
Don't know what the token is for? Feel free to leave a comment and enlighten me.
Was looking at these but found the full box cheaper online, so got the card as well so if someone is interested in them, they are up for trade since I don't think I will be getting into Shadespire. I should spend some time to put up my trades page with everything I have and the things I'm looking for, all in its time.


Joseph Bugman IV & V

Picked these two at the Games Expo in May. But now, they are available at ForgeWorlds website.

So we have Coach and Star player Josef Bugman.
I'm a bit surprised that they went with the Josef spelling rather than Joseph I know however that it's been a bit of a mixed bag with how it's been spelt.
Usual packaging.
The small bit in the frame is the smoke for the pipe. For that dwarven coach feel.
Not a lot of assembly needed.
Instructions, both normal bases and blood bowl bases.
I would put the coach model on a square base though, to keep sideline consistent and separate from the players.
Rules for Bugman as a star player.


Timeline work

Been working on some code for a comprehensive vertical timeline for the world that was and the world that is for blood bowl. A way to display the full scope of events, the length, proportions and what's going on at the same time. Didn't manage to find any ready written matching my needs so been trying to figure it out myself.

First at this point I realised how big the project was.
This was a test drawing out lines and dots for events. I staggered them to see how much overlapping I would get of entries, quite a lot it seems.
Haven't finished gathering all data yet but when I past 2000 entries I though should get going writing some code for displaying them to help with the monotony of gathering the data points.
The plan is when I got things working to make two parallel lines since blood bowl takes place in a parallel universe but they still share events. But will keep the blood bowl events on it's own line since they don't share over to the original/other universe.
Haven't been much other hobby done since I've sinked my hobby time into this project. Will try to get some more work done on the treemen for next month and might even start some colour scheme tests on the halflings.
Lines and dots brought to you by Scalable Vector Graphics
Script for writing out the lines and some bits for counting over laps. I’ll try to use the data to write a snippet that moves lines slightly off to the left or right and changes the colours so you can easier see each events span.
Script to extract my text entries. Not shown in pictures above.
Will combine these two scripts and  I’ll try to find a good way to attach these blurbs of texts to their line or dot on the timeline. Displaying at the right height and distances.

To be continued...


Joseph Bugman II & III

So here are two more Joseph Bugman from Warhammer World.

Bar brawl Bugman with the option of wielding a bar stool or an axe. Spilled ale on the floor.
Was toying with the idea of using this guy for a player or even a coach.  Since then Games workshop has released a Bugmans coach and player. Spoiler alert it seams I have managed to acquire those two and even more Bugmans. I never intended on collecting lots of Bugmans models but seems to late now.
I probably will try to magnetise or pin it so you can swap out what he's holding.
And my third Bugman. Finescast. I like this guy most. He looks very comfy and at ease where he's sat sleeping.


Treemen WIP

Been working on treemen for my halfling team. One will lend a hand to future wood elf team. Spruces and the full in the box seen here.

From left to right: Kicking pose, Deeproot Strongbranch (star player), Stomping pose, still need to cut the base on his foot though. Sadly no-one is planed to be posed throwing a halfling even though that will be their main duty.
I’ve removed all their hands because they looked too small and delicate. I’m going to sculpt up something more in the lines of the dryads hands.
This is how I want the hands. Also why the models have blu-tack sweatbands and think I’ll try and see how it would look with wire face guards.
Won't give them shorts but might put a wooden shield over the hole with their positional number but won't glue it in place until everything been painted since you can see in to their torso from the back.
Lined up with human player, 2nd & 3rd edition halfilings. Yes, I’ve managed to get my hands on some third edition halfling to fill out the roaster so can convert up 16 individual halflings.
Probably only need to do up 14 or even 13 since you want your 2 treemen and preferably a star player at least to help out. So 6 different sculpts in each edition and convert up 2 from 3rd and put remaining 3 players towards stock.