2015/05/25

Skiers continued

Some more work on the skiers.

Reposition of head on mr downhill. Been thinking I need to name these guys but think I'll wait until I get them finished for painting. Attatched skies to feets and feets to body. Have manage to break of on ski from the guy on the left. And talking about skies falling off, might add straps over the feet but feels a bit cramped. It looks like the left guys skies are a bit broad but they have been trimmed down now.
 First upperbody in place.
Starting to make some ski poles. Spears are actually quite crappy as ski poles but the alternatives didn't feel greenskin enough.
Another pair of skies. A mushroom. Tried out a wolf pelt cap for my snow troll. Some ski pole arms and torso number two in place.

2015/04/22

Dice Tin Hacks

Through out your dices I've found the true purpose of the dice tins Gw use to sell. To be honest you probably thrown away all your gw dice in rage reading the 9th ed rumors already.

In truly pedagogic fashion I don't have a picture of a dice tin but trust me they sold dice tins like this just with dice on the front instead. This is is a counters/markers set for spell effects and other stuff.
But look at this it's like they're made for keeping models you're working on inside.Painting project or converting doesn't matter, just magnetise your models and stick them on the side. Ok might not look that impressive but it's just the right size, they don't have room to slide around and they sit firmly and the tin is so small it can fit almost any pocket. I'm telling you it's the next thing in project transportation. Old gw dice tins, you heard it here first!
Yeah the hole transport thing was because I was traveling back to Sweden over easter, and back, so haven't done so much since last. But before I went away instead of finishing off one off all the projects laying around I thought why not start another new one... So since it summer here (at least swedish summer) lets make skies. This is old plastic cards (I think these were the old pay cards you had for phone booths), that I cut up and then heated up the end with some hot air from the electric heater to bend up the tip. Not the best angle to be able to see but they have the normal ski shape.



Cut up some of my trusty gobbos to get some nice poses. I'm planing 5-6 of them in different poses. These two are going to be two classical ski poses: the one on the left bent over heads up ski poles on the side, your typical downhill trying to build up some speed. And the one on the right got the one ski over the other cross problem, bending over cursing.

I'll have to try to finish off some projects and get back to painting.

2015/03/21

Seven Angels with Seven Trumpets

Still putting of working through the stuff in queue so here are some stuff I did yesterday.
Listen to a song for quite long ago where the lyrics talked about seven angels and seven trumpets, and got the idea about doing a filler strip with seven goblins playing trumpets.

There is 7 different spear men in the battle for skull pass set so it was meant to be. Looked through my bits box and picked out some trumpets.
Drilled out the bell a bit to make them look nicer. While looking into the origin (Revelation by John of Patmos) I found there is also an angel with a censer so will probably cut up another one and give him a censer, the more the merrier. So probably 5 trumpets on a regiment base and 3 lose 2 trumpets and a censer bearer.
Even drilled out the mouthpiece a bit, it won't be visible though...
Seen here in place...
Some foreshadowing of my trolls. Added ears on a couple of them. Since the battle for skull pass one have a damage ear.
Trying to fix a ogre club for a troll. Trolls have four fingers and ogres have five.
Found a nice accessory for one of my trolls, (throwback to old metal giant.) however the jaw flew off when I lay down the head so don't know if I'll be able to find it again.
The rest of the dark elf trumpet added. Don't know what to put in his other hand yet. And a troll puking.

2015/02/25

CSS Monkey Business

Some progress on the name generator has been made:

  • There now is a Star Sign and Physical Features Generator added. The Physical Features generation is also available as an option on the races generators respectively. (Known bug: also shows up on the Lizardmens generator, will deal with this shortly). 
  • Halfling and Dwarf names are now generated with a birthplace.
  • Some ’ bugs been squashed.
  • Started transition from ◻︎no Surname and ◻︎no Title  to:  ☑︎Surname and ☑︎Title

Can't remember if there is something more that have been done since last status rapport. But the main thing I've been working on is to try to implement my custom check boxes and radio buttons but haven't had much success. I'm quite pleased with how I've placed the buttons at the moment after I made some small adjustment to the spacing to fit the new Physical Features Generator. But now when I trying to change it, it takes on its own life, behaving in unpredictable ways. Been trying to strip it down to the bare basics to try to understand what's going on but it left me clue less. Even when I try using my current code it seems to become upside down or mirrored so somethings messing with me and I haven't figured out what yet. I think I need a little break from CSS and then go back and try to learn to crawl before I try to run. I preferred java script since it's more math/logic based but think that is mostly done now and it's more the styling that needs to be done (through CSS sadly). 

2015/02/11

Valentine Cards

This year I haven't had the time to do something special to show you. But since there is still time I have some inspiration to share if you like to make/write/paint your own card to give away this valentine! I'll leave you with this link and put up a post later on this month with a status report on my further coding on the generator. Hope you enjoy!

2015/01/30

Stonehorn Thundertusk

So I had planned to put up some more functions for the Name Generator this month. It was going to be appearance generator: Height, weight, eye- hair colour, distinguishing marks, star sign, age and number of siblings. And add Dwarf and Halfling birthplace. However the lack of people trying out the Generator and the amount of work I spent on it, followed by new rumours about edition 9 rendering my generator worthless didn't really fuel my energy to sit down and continue coding.

So this month you'll only getting a in the box.
Check out the Generator if you want it to get updated.

So I got this box just because it's cool. Decided recently that I will build a Stonehorn without a rider for use as scroll of binding and Storm of magic.

<-Back of the box with Stonehorn
 Front with Thundertusk
Building it without riders leaves me with loads of bit and goodies. A throne, a birdy I hope I can make something fun out of. Lots of food I'm going to hang on my pump waggons.
underside of previous sprue

the ogre head with the long beard with bones in it will get shaved and donate his beard to one of my snow trolls I think.
Thunderhorn tusks that can become useful for conversions I think war machines and other stuff that needs frames.
 underside
Main body and some nice baseing detail. Going to try to replicate it.
and underside
and the base.

2014/12/21

Name Generators Alpha 0.1

I invite you my dear readers to be part of the alpha testing squad of the Name Generators done so far. Still some bugs hanging around and races not done yet. But it feels it would be great if I get it up before Christmas so you can start naming all your new toys as soon you get them. This goes for  Warhammer characters, regiments and crew members, Mordheim, Blood Bowl, Warhammer Quest, Warhammer FRP, Warmaster, anyone still playing Warhammer Skirmish, you name it, it will fit all that are based on the Warhammer Fantasy fluff.

Sneak Peak:

I've been trying to learn CSS code this month to style the generator. Haven't figured out everything yet but I have not given up.



Some short info about the name gen that didn't include in last post
The goblin name generator 40 032 possible outcomes a bit less on actual names since you can get same name from different source names (232 source names at the moment) but still think you will manage, and bear in mind this is with the No Titles function haven't even considered trying to calculate how many out comes if you start counting in those, try it out and you'll see what I mean..

Skaven, Daemons, Ogre kingdoms, Lizardmen name generators are based on material once available on Games-Workshops website.

Halfling, Dwarf, Elves, Empire name gens from are based on material old Warhammer FRP book threw in Foretelling of Doom also for the fun of it.

Bretonnia, Norse name gens are based on material from old Warhammer Quest website

And you Vampire Counts players out there who feel disappointed that you didn't see your name above despair not, you can still name your 1000 zombies. You just have to decide what they were before getting reanimated.

Head over to the name generators page and start naming your models.