Name Generators Alpha 0.1

I invite you my dear readers to be part of the alpha testing squad of the Name Generators done so far. Still some bugs hanging around and races not done yet. But it feels it would be great if I get it up before Christmas so you can start naming all your new toys as soon you get them. This goes for  Warhammer characters, regiments and crew members, Mordheim, Blood Bowl, Warhammer Quest, Warhammer FRP, Warmaster, anyone still playing Warhammer Skirmish, you name it, it will fit all that are based on the Warhammer Fantasy fluff.

Sneak Peak:

I've been trying to learn CSS code this month to style the generator. Haven't figured out everything yet but I have not given up.

Some short info about the name gen that didn't include in last post
The goblin name generator 40 032 possible outcomes a bit less on actual names since you can get same name from different source names (232 source names at the moment) but still think you will manage, and bear in mind this is with the No Titles function haven't even considered trying to calculate how many out comes if you start counting in those, try it out and you'll see what I mean..

Skaven, Daemons, Ogre kingdoms, Lizardmen name generators are based on material once available on Games-Workshops website.

Halfling, Dwarf, Elves, Empire name gens from are based on material old Warhammer FRP book threw in Foretelling of Doom also for the fun of it.

Bretonnia, Norse name gens are based on material from old Warhammer Quest website

And you Vampire Counts players out there who feel disappointed that you didn't see your name above despair not, you can still name your 1000 zombies. You just have to decide what they were before getting reanimated.

Head over to the name generators page and start naming your models.


Name Generators Progress Rapport

So this month haven't been much regular hobby but loads of work for hobby/blog indirect. Some time before I started working on my quotes generator (seen in sidebar, now up 76 different quotes) I started collecting data for a goblin namegen. And continued but this month I thought I might ass well start trying to get something working code wise for the blog. Easier said than done. I have no real knowledge in coding more than from algebra in school. But I have always found it intriguing, so have tried to teach my self. I have taken some pictures of the different steps done this month to spice it up a bit, if you look closely you might see some hints of features comming. My first guess of eta was easter, but got across one big problem so next guess is christmas if I don't have any reader whom can give me a hand with one of the hiccups I have at the moment. Then it might come closer but don't want to get my hopes up since I work on trail and error, so it goes slow and I don't want to be burned out on the project and not get it finished.

So I started quite a while ago to just collect names from different material I could find: Rulebooks, old supplements, timelines, black library books and novels.  Skarsnik was a gold mine, and I really enjoyed it would be nice if there where more goblin centric books or at least green skin centered books out there or to come. Where really hoping for Forge World Black Fire Pass but that got put of till end of Horus Heresy so end of time as we know it probably.

So as the list grew I broke the names that seamed fit down in two as most do, I would wager that the fluff department already have a goblin name generator but don't think there is a point of mailing them and asking if I could have a copy of the data to use for my goblin army.
When I had collected a bunch I started writing a formula for randomly adding combining first parts and second parts together and adding titles. As you can see in the circle thats the scroll bar for the formula and down in the corner is the result... The title code got a bit out of hand. I really liked the ogre kingdoms name generator that was up on games-workshops website for a while and their fluff of big names and really big names. So I let that influence my goblin titles.

So there are three list of titles:
the adjective like (Big Nose, Wart finger etc.),
verb like (Back stabber, corps prodder etc.) and
the The list (da Noiseless, the Flatulent etc.)
So most goblins get one from the first list and some gets their from the second or third. Not all Goblins need (or deserve) titles and then there are the achievers that not only get one but two and then there are the over achievers, I tried to reflect these different types in the formula.

But there is only so much an excel sheet can do.
When I decided to try to export all my data to write something javascript based to view it on the blog I managed to write a formula that I think may have make the calculations to loop so my computer (which is usually are quite capable) freezed up and crashed. So after some more googling and failed attempt I decided to write a script outside doing most of the work.

I started to google for applescript to learn how to write a script that would help me extract the data and format it the way I wanted. It worked better than expected and was really satisfying to watch it run and do all the work. Sadly I didn't manage to extend the window so you could see the code in full, but I guess not that many appreciate to look at formulas as much as me. I think it's the mathematician in me that somehow find that a nice formula is a bit like modern art.

Anyway, so I tried to zoom out to give an over view of the out put of the script but yeah it's not even close too half of the out put I got by running it a couple of times.
Zoomed in. So this is some of the first halfs. In closed in ""; for the js. I hade some problem with that since the script I wrote was affected by the symbols so couldn't tell it to write them. I solved it by telling it to fetch them from the document and bind them in a variable then simply copy paste.
So now I have started to sort the names for the ability to ad more customisation. Without having to rewrite the same things several times in the code.

I checked browser history and I usually can go through quite a lot of links when looking through the internet for inspiration pics.  But think it was something like 2000 entries in history this month for coding. I haven't compared that to any other months internet use but it feels a lot, and it felt like I was looking up stuff constantly trying to figure out how java script works in conjunction with htlm5. Both by them self seems quite easy but I have more hassle working them together with how to adress different stuff so both codes understands what is supposed to happen.

Here is  some of the code for the site so far.

At the moment the things that works are Goblin and Old School Goblin (both with the option to turn of titles) and Snotling name generator.

The Old School Goblin names are from the c12 goblin series flyers from 1983.
I didn't divide them only randomising between one of the names and one of the titles. This one was never in the original plan, but it just felt like a waste to not make anything out of the collected data since it didn't really fit in with the more modern names.

Yeah if you haven't seen it yet spoiler: I'll also add Ogre Kingdoms, Lizardmen, Skaven and Daemon of Chaos Name Generators for you who haven't found your way to Morks path yet.

So a question for any readers experienced or gifted in coding: I'm trying to dynamically generate the different forms needed for different generators. When I use: document.createElement("input") as childnode assigned attribute typ=radio it works as you can see in last picture but the problem is, the two options doesn't realised they are linked even tho I tried to add a form label. So they are not linked and work as two separate radio forms resulting in that both can be selected, which in turn removes the functionality of being a radio button instead of a checkbox. 
Is there a way of fixing this?(Fixed it by assigning them the same name attribute.) I also have trouble removing child nodes but haven't looked in to that as much yet so I will probably find out how if I just do some more research. 

If you have any helpful tips or suggestion please feel free to drop a comment below or hit me up on twitter or send me an email through the contact page.


In the Cradle

I Stumbled on to Games Workshops investors information while looking for some place to get bits, there seems to be a lull in the bits supply on eBay. Might be the games-workshop ban on selling bits scaring people.
But back to the site I found, according to link so did Games-Workshop start out the production in Newark before moving it to Nottingham. So I’m living more in the cradle of Warhammer than I realised. Despite this I still having trouble to find a good place to get Warhammer stuff. So my dear readers do you know any place where you could buy used models and bits for conversions?

I brought my trolls to England. So This is the state they're in. Starting to switch in some Ogre lower jaws to give them some different beards.
To the right just barely in frame you see a bucket (from Empire Great Cannon set) for my homage to yokohama (kyodo) minazo
Still need to sculpt a gold fish or find one that fits.
At the moment I'm looking for the puke from the river trolls box set and the old troll with a club.
I went in to gw store and asked if they had the fine cast of these troll and apparently they no longer are selling them... (Nope still for sale, Red-Shirt not knowing what he's talking about, shame on him!)

I've found both the troll and the puke on eBay. But the troll is "pro-painted" and cost loads to ship from US. And the puke is from France and I need to pay more in shipping than for the bit it self.

When I lived in Sweden I used to see loads of warhammer that was on eBay but where only shipped within UK what happened to all those sellers?


Orc boar chariot

Getting settled in in Newark England this month and with school starting up it's a bit hectic, so no hobby time this month but there's loads of pictures in my blog que to write about so fret not. I'm a bit late to get to the blog this month however so I chose something simple: Orc boar chariot
I found this cheap on ebay. I will convert up some wolf chariots sleds with Fenrisian Wolves pulling them. Not sure about doing the whole sled from scratch so bought this to have something to compare to and work with. Thinking of doing 3 or 4 I think.

I probably won't use the harnesses I think I will use something similar to the wolf chariots yoke. I think that a padded harness not looks a bit not in line to the ways of Gork n' Mork.
Will use the main body of the chariot tho.
Since it will be a sled the wheels will neither be used.
Not sure about the standard feels a bit to orcy I think.
Since I didn't want them my girlfriend wanted them. She have painted up one of them but wanted the other one to be a angel pig with wings. So after weighing how much work it would be to make wings by hand from greenstuff I ordered some pegasus wings for it but haven't got around to fixing him up yet, and it's still back in Sweden so won't be in a while.


Nagash in detail

As you all know Nagash, Supreme Lord of the Undead is back, the end times is here. So I thought we could have and in-depth look at the model.

Upon his brow sits the Crown of Sorcery, while his hand grips Alakanash, the Staff of Power and Zefet-nebtar, the Mortis Blade.

Oh did you think it was going to be the new plastic kit, sorry but stick around and we can count the skulls and see which is the true representation of the Supreme Lord of the Undead.
He used to be on a 40mm base and is about 100mm tall from foot to the top of his staff.

Now days he's on a 150mmx100mm base and huge.
Chest front.
A mere single animal skull
Chest back
Thats a relief they manage to put a skull on the back to.
Head front.
So the head is one and there is one on the top of the chaos dwarf stile hat, if you look closely there is skull pattern on the cone. I give you the honour of counting them.
Head back
The pattern continues around so count forth.
Staff front.
Skull head on the bird. Skull on the plint/pyramid. One pile of skulls on either side of the plint. One emblem beneath and our skull pattern continues here on the shaft.
Staff back.
A emblem on the back.
Staff top.
For you who like to try to count the skulls in the piles.
Skull as the pommel.
Better shown below.
The typical power glove from the 80s style.
Small skulls as rivets on the belt and two skull amulets
Skull on the girdle and the belt continues with two more amulets
Skull on the book.
Skull below the crossbar on the knife.
A bit blurry but one on top of the pommel.
I found Nagash in a thrift shop.
It was not what I expected when I found these two boxes. They didn't contain their original content but some poorly painted miniatures. I've started to strip of the paint from Nagash and some of the others but not done yet as you could see there was some paint left in the recesses.
This was the box that I entered Warhammer with. I liked dragons so I wanted a army with a dragon, but my friend tricked my to buy his Lizards since they was almost a bit like dragon, only some time later I realised that Lizardmen was one of the few armies that don't have a dragon...
I found Nagash together with this guy, a bunch of undead, enamel paint and a some high elves silver helm bits.
Old command for some something like grave guard I would guess.



Moved out of my apartment this month. Been packing this month so not much time for hobby. Hobby supplies took up more boxes than expected and surpassed the boxes of models which I wasn't expecting so might be good to know for you who might be moving.

Not much hobby since everything was packed away, and too lazy no inspiration to write about some of my old stuff in the picture queue. I did however put together a quotes generator for the blog. At the moment it randomise between 41 different educational quotes from:
Warhammer Fantasy Roleplay: Old World Bestiary, 2nd Edition, By T.S. Luikart and Ian Sturrock; Tome of adventure; Warhammer Fantasy Roleplay: The Gathering Storm; “Skarsnik” by Guy Haley; ”The Battle for Skull Pass.” by Nathan Long; ”Scrolls of Binding.” by Games Workshop Ltd and Warhammer online age of reckoning.

Fear not I have some pictures for you! These two was the last I was working on before I packed away all my stuff.  They're not finished yet, they still need some details, flames on their hoods and stuff.

 Gobbo gone fishing.
Blue snow angels


Cyclops & Shrooms

So I did some greenstuff on the cyclops and two objective markers inspired by two scenes out of this clip by Weebl:(Loud and a bit obnoxious you might want to mute.)

I choose "But we've got a big knife!!!" and "Hey, we're fungus!" thought they made for decent markers.

Greenstuff around the eye. And some mushroom stalks for the "But we've got a big knife!!!" marker.
Some greenstuff in the gap on the attached arrow arm on an other archer.
I did cut up "two-handed" bow to get an arm for a squig hopper, so got that arm holding an arrow left and stuck it on an archer.
Small stalks and the large ones for "We're fungus!!!"
Close up of the poorly done job on the shoulder. I'll cut off excess plastic and if needed maybe some liquid greenstuff.
When the greenstuff had set I added some caps to the stalks. But dropped the base with the small mushrooms when I was going to take the pictures so mushrooms flew everywhere...

And the cyclops got his hood repaired.
The remainders of the little shrooms.
Will separately paint up those mushrooms that fell of and then add them together with an ogre knife on the painted base.